Tag: Spotify Originals

Check Out Sonido Perpetuo, Our New Public Studio Built for Medellín’s Emerging Talent

The musical history of Medellín is one of passion, creativity, and talent rooted in a rich past. Over the years, this Colombian city has become a beacon of music, art, and innovation. To continue strengthening Medellín’s creative ecosystem, we’ve teamed up with welfare fund Comfama and the Perpetuo Socorro Corporation to launch Sonido Perpetuo, a new public recording studio aimed at supporting emerging talents from the city.

Located in Medellín’s El Perpetuo Socorro creative district, Sonido Perpetuo offers access to a wide range of high-quality equipment for recording vocals, as well as instruments like guitars and percussion. It’s also a space where artists and creators can hang out and network with peers and industry professionals alike.

Conoce Sonido Perpetuo, nuestro nuevo estudio público para el talento emergente de Medellín

La historia musical de Medellín se ha forjado con pasión, creatividad y talento, todo ello cimentado en un pasado culturalmente rico. Con el paso del tiempo, esta emblemática ciudad colombiana se ha consolidado como un referente en el ámbito de la música, el arte y la innovación. Por esta razón, en aras de seguir impulsando el ecosistema creativo de Medellín, hemos establecido una alianza con la caja de compensación Comfama y la Corporación Perpetuo Socorro para inaugurar Sonido Perpetuo, un novedoso estudio de grabación público que tiene como objetivo respaldar a los talentos emergentes de la ciudad.

Ubicado en el distrito creativo de El Perpetuo Socorro en Medellín, Sonido Perpetuo ofrece acceso a una amplia gama de equipos de alta calidad para grabar voces, y algunos instrumentos como guitarras y percusiones. También es un espacio donde artistas y creadores pueden pasar el tiempo y establecer contactos con colegas y profesionales del sector.

Hear a New Side of Anke Engelke and Riccardo Simonetti in the German Spotify Original Podcast ‘Quality Time’

What do you get when you put a comedian and a pop culture icon together in a room to chat? One captivating—and honest—conversation. Popular comedian Anke Engelke and entertainer and activist Riccardo Simonetti are ready to give fans just that in the new Spotify Original podcast Quality Time mit Riccardo & Anke.

The two German stars met on the set of one of the country’s biggest television shows, Wer stiehlt mir die Show? (Stealing the Show!), and quickly forged a bond. Now they’re ready to take their friendship to the next level and share it with the world as they discuss everything from showbiz to vulnerability. For the Record went behind the podcast mic, chatting with the duo about the making of their show and what it’s like to record with a close friend.

What do you get from podcasting that you don’t get from acting or performing onstage?

Anke: Being in front of cameras is fun, and I’m still grateful and happy on a daily basis for having found the job that suits me best. But podcasts are so much more real! Acting is make believe. Podcasts are, at least to me, authentic: no script, no makeup—the opposite of being in front of a camera. I have quite a radio history, actually. I was one of the hosts of a kids’ radio show when I was 12, continued doing radio every now and then as a teenager, and worked at one of Germany’s most renowned public radio stations for 12 years after school. I really love not having to show my face! 

Riccardo: On camera you have to be aware of so many things, and people are not always really listening to what you say. Because they might be too focused on the fact that I’m a gay man who wears makeup; they are simply distracted by my appearance. In a podcast, people want to listen to what you have to say, and you are able to be more vulnerable. I’m looking forward to showing people that part of my personality. 

What might surprise fans about the podcast?

Anke: That friendship, dialogue, and respect are underrated.

Riccardo: When I’m on TV, I’m usually invited to be a confidence booster, to inspire people, and to say smart things. In a podcast, on the other hand, I can also be candid, vulnerable, and maybe more honest about how I feel in certain moments. 

What’s your favorite part about cohosting with each other?

Anke: It’s such a luxury to be able to spend time with Riccardo. He inspires and surprises me every two minutes—no, wait—every minute! A friend listens. A friend does not use their listening time to think about the next punchline or a clever response. And Riccardo is a great listener because he is genuinely interested in other people’s thoughts and feelings. 

Riccardo: It feels like therapy, and the fact that I get to talk to Anke every week feels like the ultimate gift. I learn so much from her, and I hope that our audience will connect to our conversations as much as we do while we’re having them. 

What topics do you cover on the podcast?

Anke: We both work in show business and enjoy sharing stories that deal with both the fascination and the problems our jobs evoke. On the other hand, we’re interested in current politics, music, cinema, theater—the list goes on and on. Anything can happen when we meet to talk, and isn’t that the most beautiful prospect? That you’re in a safe space but never know what to expect?

Riccardo: I think people have a pretty good idea of what our job looks like but not really how it feels. The feeling of the experience, the vulnerability, and maybe also the silliness of it is what I want to talk about. 

Catch up with Anke and Riccardo, with new episodes dropping every Friday.

Mind-Bending Chilean Podcast Gets English Adaptation With ‘Case 63,’ starring Julianne Moore and Oscar Isaac

Time-altering and reality-shifting thrills await as Case 63, the highly anticipated English adaptation of the chart-topping Chilean scripted audio series, makes its debut October 25. Produced by Gimlet Studios, Case 63 features Academy Award–winning actress Julianne Moore alongside Golden Globe winner and Moon Knight star Oscar Isaac. Both stars are also executive producers of the series.

headshot of actress julianne moore

Julianne Moore

The series follows psychiatrist Eliza Knight (Julianne) as she records her sessions with an enigmatic patient known only as “Case 63” (Oscar), who claims to be a time traveler coming back from the future to prevent the next global pandemic. As each episode progresses, the boundaries between past, present, and future blur and the two characters discover they may have the future of humanity in their hands.

Case 63 was my very first audio experience and I was able to see firsthand how immersive and impactful podcasting is as a mode of storytelling,” Julianne told For the Record. “It is a thrilling and timely story—incredibly mysterious and romantic, suspenseful, and strange. And the opportunity to work with my friends Oscar Isaac and Mimi O’Donnell made the recording a joy.” 

The two actors bring their incredible talents to a series that has captivated Latin America since it first aired in 2020.

“I’m a big fan of the original series, Caso 63, and it was great to be able to partner with Spotify and Julianne on this adaptation,” said Oscar.  

headshot of actor Oscar isaac

Oscar Isaac

“We are so excited to bring this beloved story from Latin America to the English-speaking audience,” said director and executive producer Mimi O’Donnell. “There are so many twists and turns set against an immersive backdrop that the team on this show created, led by an incredibly talented group of creatives here in the U.S. Every adaptation of this series is anchored by captivating production. With Case 63, listeners feel like they are alongside Oscar and Julianne every step of the way through this mind-bending journey.”

Following its launch, Caso 63 became Spotify’s most listened to scripted original podcast in Latin America, thanks to the talents of costars Antonia Zegers and Néstor Cantillana. The show was such a hit that Spotify tapped Brazilian actors Seu Jorge and Mel Lisboa to be featured in a Portuguese-language adaptation—Paciente 63—less than a year later. And earlier this year, Spotify India brought on Bollywood husband-and-wife actors Richa Chadha and Ali Fazal to create a Hindi-language adaptation, titled Virus 2062.

The outstanding success of the show marks the first time a non-English Spotify Original podcast has been adapted into multiple languages, highlighting Spotify’s audio reach and commitment to bringing high-quality storytelling with impactful voices to fans around the world.

“I am so excited to bring this story from Latin America to the English-speaking audience and get to know their thoughts, hear their theories, and simply share good storytelling with more audiences,” said Javier Piñol, the show’s executive producer and Global Head of Markets, Talk Content at Spotify. “I am proud of the work done by the whole team in Latin America to produce three well-crafted seasons, cementing Spotify’s mission to not only inspire others to create, but to share in the understanding that great storytelling comes from all over the world.”

“I hope everyone will enjoy listening to it as much as we did making it,” said Julianne. “Case 63 is exactly the kind of story that I love.”

Get ready to start your session with Dr. Knight by listening to Case 63 on October 25th:

 

Legendary Game Creator Hideo Kojima Explains How Fans Inspired His New Podcast, ‘Brain Structure’

Hideo Kojima is nothing if not a genius. Responsible for the iconic Metal Gear franchise, the Japanese game creator has a number of critical and commercial hits to his name, including 2019’s DEATH STRANDING. But at Gamescom in August, Kojima announced a different sort of project: a Spotify Original podcast. Premiering today, Hideo Kojima Presents Brain Structure offers listeners unique insight into how Hideo finds inspiration for his projects and how the creative process works at large. 

Fans can tune in for talk show–style discussions on a wide range of his favorite topics, including games, movies, books, art, philosophy, and the social landscape. Kojima has invited special guests across business, technology, and entertainment to discuss compelling themes centered around creativity, and each episode of Brain Structure will also feature a special segment on the latest gaming news from prominent games journalist Geoff Keighley

For the Record had the opportunity to catch up with Kojima and discuss what fans can expect from the podcast, what makes his approach to video games unique, and how his many different interests have inspired his work as a game creator.

Brain Structure is an interesting name for a podcast. Can you tell us a little about the meaning behind the name and what fans can expect from the show?

In the past, creators were not supposed to talk much about their personal lives so that their works alone could be appreciated and understood. However, in the current age of social media, we can speak directly to our fans all around the world. I believe that we should use this technology and opportunity.

I am often asked by the media and the fans, “What the hell is going on in your head?” So, I wanted to share a little insight on a creator’s typical brain structure, thought processes, and electrical currents of the synapses. 

In this program, I would like to share not only the process, ideas, methods, and techniques of creation, but also the various “stimulations” I’ve encountered that have led me here. By “stimulation” I mean something that is born from meeting people, movies, books, music, art, and other things in our daily lives. These “stimulations” may be a bit different from what other people have encountered, or they may be something that you are unaware of.

What made you want to create this podcast? 

Way back in 2005, I did my own podcast, Hidechan! Radio, for a long time. I grew up in the generation of radio and after I became a creator, I wanted to give something back to the medium that was there for me when I was a lonely kid. As technology evolved, audio became video, and we created “HideoTube” after starting my independent studio. 

However, we became busy with production and eventually stopped streaming. Then the pandemic happened, and I remembered the importance of connection with other people.

After that, we started up an experimental radio program for one season. The response from Japan was great, but we also received a lot of comments from overseas fans on social media saying, “I can’t listen to it in my country!” and “I can’t understand it in Japanese!” I couldn’t just ignore these voices! So, I decided to make a podcast show with English dubbing to stream worldwide. Spotify agreed to this reckless endeavor. I’m not sure if this way of communication with the fans across the world will work, but I’m really excited about this new challenge. 

People have so many different ways to problem solve and think creatively. What would you say is the most unique part of your creative process?

Planning, ideas, world settings, character settings, plot, story, scripts, gimmicks, game design, events, directions, sound design—and so on and so forth—all of which I create simultaneously as I work my way to the finish line. I suppose that is what makes me different from the others. 

And every day, I continue brushing up the details until the last minute, when we submit the master. I think this is one of our unique ways of working on our projects, and it’s the strength of “A HIDEO KOJIMA GAME.” 

Whether you’re creating a movie or creating a game, it involves having a massive team on a project, so the work is usually split up. Also, once the process starts, you can’t turn back, almost like a river flowing downstream. In my case, since I stop and check every day, it is possible to go back and correct things without wasting time. Even if a character has already been completely set up, designed, and modeled, I can easily modify and add in newly adjusted settings or designs and even change the role of the character in order to tweak some dialogue in a certain scene to make it more effective. This method may be similar to how Pixar operates, revising scene by scene until the very end. 

What type of things will Geoff Keighley, the driving force behind The Game Awards and Summer Game Fest, talk about as a regular contributor on Brain Structure

Geoff is based on the West Coast in the U.S., but he travels all over the world and has a global presence. He has deep connections not only in the game industry, but in the movie and music industry, too. He is deeply involved with people not only on the business side of things, but also with the creators themselves. So, he will be reporting on the latest and most up-to-date news, including ongoing trends, movements, issues, and opinions that are happening in the industry right now. His report will be very valuable to the show.  

It’s become clear over the years that your love of movies has greatly influenced the way you make video games and helped you develop a unique approach. When did you first realize that the creative elements of filmmaking could be applied to video games?

First, I may need to clear up some misunderstandings. My creative process is not only influenced by films, but also by books, music, art, education, and every experience in my life that I have absorbed and digested. 

I started creating games in 1986. At the time, game consoles had extremely limited capabilities. There were pixel and color limitations and also no music or voices, just beeps for sounds. Animation was also very simple. Characters had no faces, expressions, voices, personalities, or even backstories. However, even in this situation, screen layout and storytelling were possible to some extent. So, in a way, it was possible to use directional techniques that I had learned from movies and novels. This is because storytelling is a primitive human activity.

After that, technology evolved, and the number of colors that could be displayed increased, the resolution became higher, and the medium became CDs, so sound, music, and video (still compressed images at the time) could be played. This was before real-time 3D. It was around this time that film and stage techniques, including sound effects, could be used effectively. 

Next came 3D polygons and the ability to make use of the camerawork. This was revolutionary. Then, more improvements to the graphics and frame rates brought to life the subtle movements and performances of actors, and the important concept of lighting, which is critical in movies, was carried over to games.

To be honest, back in 1986, I had no idea that games would evolve so rapidly, but I believed that games would one day be a comprehensive art form that would surpass movies. Art is something that transcends time and place to convey something to people. It has existed with us human beings since the time when murals were painted on the walls of a cave. Creation is a reflection of the progress of mankind itself; it is a reflection of the experiences in our lives. It is with this conviction and belief that I jumped into the game industry and continue to create today.

Ready to dive into the mind of a creative mastermind? Press play below and start streaming the first episode of Hideo Kojima Presents Brain Structure

Six New Swedish Podcasts Coming to Spotify This Fall

Over the past year, podcasts have been exploding on Spotify, with creators all over the world releasing shows for fans in their own countries and beyond. Swedish podcasters are no exception—which is why we’re excited to announce six new Swedish Original podcasts that Spotify listeners can look forward to this fall.

The fall podcast lineup is packed with a range of genres from infotainment and documentary to true crime and talk show. Between exciting scripted stories and local celebrity talent, there’s something for everyone. Fans can look forward to podcasts like they’ve never heard them before as Spotify continues to explore the boundaries of what a podcast is and can be.

“With these new shows, we’re exploring brand-new ways of telling interesting stories. We’re incredibly proud to be working with some of Sweden’s brightest minds and strongest personalities,” says Karin Bäckmark, Nordic Podcast Lead. “All six shows will move and affect their listeners in their unique way. That’s the fantastic thing about a good podcast—it creates these intimate bonds between the podcaster and its audience.”

Karin also notes that Spotify is able to connect storytellers with their guests and audiences in a whole new way. “I’m so excited that we can enable a YouTube superstar like Filip Dikmen for his podcast debut and have him meet some of Sweden’s best new artists in his talk show,” she says. “And the fact that we’ve created a scripted audio version of a written biography—with former Swedish soccer star Martin Mutumba! All these shows are proof of how the medium is exploding right now. I’m thrilled that we can share them with our listeners starting today.”

Take a look—and a listen—to the six podcast previews or first episodes to determine which show you’ll cozy up with this fall.

Bakom micken med Filip Dikmen, available now

Comedian and social media star Filip Dikmen hosts the new talk show-style podcast, Bakom micken med Filip Dikmen (Behind the Mic with Filip Dikmen). Each episode, he invites Swedish artists to join him to discuss how their creativity is connected to events happening in the world right now. The show is designed to be a platform for guests to openly talk about their work with someone who understands their background and struggles as an artist. 

Äkta Hela Vägen, available now

Martin Mutumba was once one of Sweden’s best football (soccer) players—even winning the Swedish professional league in 2009. Follow him from his glory days to his personal troubles in the new scripted series Äkta Hela Vägen. Narrated by Martin himself and written by one of Sweden’s most adored football journalists, Erik Niva, this new series is sure to score a goal for both sports and biography fans alike. 

Diktatorer, premiering September 9

Diktatorer is a Swedish adaptation of Parcast’s popular series Dictators. Hosted by television personality Parisa Amiri, the podcast explores the minds and motives of some of the world’s most infamous leaders. Like the original show, episodes delve into the life of the dictator, from their rise to power to their eventual downfall.  

Minnet, premiering this September

Time to get your thinking caps on! X Factor contestant Yänjaa Wintersoul hosts Minnet, a new podcast all about the human brain and memory. Each episode, she invites Swedish celebrities to explore our minds’ connection to different topics, including music, ADHD, history, and food. 

Spotify Dok: Kidnappad, premiering September 17

Kidnappad is the real-life tale of a famous author  who was kidnapped by his stalker. It’s also the first show featured in Spotify Dok, the new home for our original documentary series. Here you’ll find some of the most interesting never-before-told stories from across the country. 

Wennstams Vrede, premiering October 14

Award-winning journalist Katarina Wennstam has spent much of her career spotlighting violence against women. In her podcast debut, she meets with victims and talks to politicians, police officers, and other experts to address violent crimes that she believes must be brought to light. 

Found a show (or two) you’re excited about? Make sure to “follow” it to find new episodes in Your Library every time they’re released, and stream the first episode of Bakom michen med Filip Dikmen now.

Spotify presenta un podcast original sobre cultura geek: NRDWARE

La cultura pop es un universo en constante expansión. Por eso Spotify presenta NRDWARE, una podcast original que es una oda a todo lo geek y una guía para explorar las novedades en  videojuegos, cine y series, cómics, juegos de mesa, juguetes coleccionables, comics y más.

Para esta producción original, Spotify reúne a cuatro amigos, pioneros en los ámbitos de gaming y tecnología, Lorenzo “Renzo” Grajales, Miguel “Asher” Sandoval, Claudio Quiroz y Mariano “Punisher” Latapí. 

Los cuatro nerds regresan con una cobertura experta del evento que los reunió como amigos hace una década: la convención de videojuegos E3 en Los Ángeles, antes de viajar al parque temático de Star Wars Galaxy’s Edge. 

Hablamos con sus conductores sobre cómo ha evolucionado la cultura geek en la última década, cómo han cambiado sus hábitos de consumo de medios y qué se siente compartir una vez más micrófonos para un podcast.  

¿Cuál es su historia de origen? 

Lorenzo: “Nosotros grabamos podcast antes de que fuera mainstream hace una década. Después todos hemos hablado sobre videojuegos y cultura geek en muchos medios y formatos. Yo diría que hemos conocido la industria de arriba a abajo, como consumidores y como expertos.”

Asher: “En realidad, nuestro producto más exitoso de esa era del internet fueron los especiales de juegos como Metal Gear. Casi me daría pena admitir cuántas horas horas jugamos en línea en la noches Modern Warfare.” 

Mariano: “No puedo describir el carrusel de emociones que ha sido volver a juntarnos después de tanto tiempo. Platicar de lo que más nos gusta es un verdadero placer.” 

¿Cómo definirían NRDWARE?

Claudio: “Es un espacio para hablar de lo que nos apasiona:  videojuegos, series, cine, cómics, juguetes. Habrá invitados cuando el tema lo amerite pero en general estaremos estos cuatro nerds de confianza.”

¿Cómo ha cambiado la cultura geek en una década desde que se conocieron? 

Mariano:La cultura geek ahora es el mainstream. Hoy el inadaptado es el que no ve Game of Thrones o no juega FIFA. Todos somos parte: no importa si son videojuegos, comics o Harry Potter; es una cultura que llegó para quedarse.”

Asher: “Yo diría que el cambio más impactante es el streaming. De hecho todavía no procesamos bien lo que está pasando. Parece inverosímil pensar que hace apenas diez años no existía Spotify o Netflix… ¿cómo pasábamos el tiempo?” 

Mariano: “Por si fuera poco, el streaming y la demanda de contenido ha generado una proliferación de plataformas, productos y medios especializados en transmitir en tiempo real. Nosotros somos los viejitos que fuimos educados por las revistas y nos tocó la transición.” 

Mariano: “Hay un estigma que apunta a que el nerd no es social, pero yo creo que de los “monstruos” más sociales son los gamers, los fans de series, los entusiastas de juegos de mesa.”  

Claudio: “Hoy los fans tienen una forma muy fácil de sentir que pertenecen a una cultura y encontrar un punto de encuentro, ya sea una serie o un juego. Ahora se siente más el pulso de la cultura nerd. Todas las semanas hay algo que vale la pena.” 

¿Cómo ha cambiado su consumo de medios en estos diez años?

Lorenzo: “Jugábamos más. Muchísimas horas a la semana. Ahora lo seguimos haciendo pero somos más quisquillosos con el uso de nuestro tiempo.”

 ¿Qué ha significado esto para nosotros en el plano personal?

Asher: “El cambio también fue brutal. Espacios como los foros y plataformas sociales, donde todos encontramos nuestra voz, eran como una segunda vida pero hoy no se percibe como algo distinto del mundo real. Es parte de una misma realidad.” 

¿Qué se siente estar otra vez los cuatro haciendo un podcast? 

Mariano: “Antes todo era mucho más casero: una consola y micrófonos de segunda mano, producir al mismo tiempo que hablábamos. De hecho lo hicimos en vivo durante mucho tiempo… luego nos dimos cuenta que no tenía sentido y valía la pena entregar algo más pulido.” 

Claudio: “Queremos que la comunidad que lo escuche esté contenta y que vea a NRDWARE como un espacio en el que hablamos de fan a fan, tanto nuestros seguidores como una nueva audiencia a la que queremos llegar.”  

Escucha NRDWARE aquí.

Interviewing the Interviewer: Guy Raz on His New Spotify Podcast Series

Guy Raz. You know him from NPR’s super popular TED Radio Hour and How I Built This. Now everyone’s favorite podcast interviewer has a brand new series on Spotify.

The exclusive Spotify Originals series, called “The Rewind With Guy Raz,” takes you inside the minds of today’s biggest music stars, including David GuettaKelly Clarkson, and Shawn Mendes. The acclaimed host unpacks what they love. What they fear. The ways fame forever transformed their lives—all packed into this revealing limited podcast series.

In a fun twist, we turned the tables on Raz and interviewed the interviewer on why he’s so excited about “The Rewind.”

What do you most want people to know about “The Rewind With Guy Raz”?

Most people listen to an artist or go see a concert and they think of the performer in that very moment. But who was Kelly Clarkson, or Charlie Puth, or Wynton Marsalis before they got onto that stage? What was Shawn Mendes like in middle school? At some point they were all just like you and me. Maybe they had a better voice or they could dance a little bit better but, for the most part, they led normal lives. And while you may think you know who that artist is from their videos or an interview, “The Rewind” takes a deeper dive into their journeys to becoming superstars.

What lessons do you bring from your years of co-directing and hosting NPR podcasts to Spotify’s “The Rewind”?

Over the past two decades of interviewing, I’ve learned that by coming to the table without any expectations, with a spirit of generosity, and a sense of empathy, most people want to talk about their stories. With “The Rewind,” it’s no different. Their names may be up in lights, they may be some of the most famous people in the world, but they are human. They have stories. They have anxieties. They have dreams. And they have fears. This show is a journey into those worlds. It is a chance to understand what motivates these artists and how fame has changed their lives.

Where do you record “The Rewind’s” interviews, and how is it built for human connection and storytelling?

Some of my interviews are done face-to-face in Los Angeles or occasionally in New York. When I do those interviews right next to the artists, we’re usually sitting just a few inches apart. It usually takes 10 or 15 minutes before they are comfortable, and before they are prepared to fully surrender to the process. I want the person I’m interviewing to feel comfortable and safe because I find that in those circumstances they will often reveal more about who they are than in a controlled and managed environment. Some of my interviews can last as long as two hours and, oftentimes, by the end of it, both of us are wiped out.

What do you enjoy most about exposing your listeners to these journeys of inspiring musicians?

Human stories are the most compelling stories for obvious reasons. Even if you are not religious, just check out the Bible and you will find some of the most dramatic narratives ever told. Love, hate, kindness, jealousy, deception, rebirth … all of those story motifs are right there. It’s not surprising. Human lives are full of drama, and triumph, and failure and success. All of us—myself included—can find parts of ourselves in stories. It’s why I do what I do, because my job is to help people unearth the stories hidden inside of them.

What does this new podcast say about your evolution as a career storyteller and content creator—in a time when content platforms is also changing?

Most of my programs are listened to by people in their 20s, 30s, 40s, and even 50s. On the radio, my listeners can be as old as 100. What excites me about the Spotify audience, and the artists I’m interviewing, is that I think we have a real chance of reaching much younger listeners—for example, teenagers and preteens who love this music but may not know a whole lot about the person singing the song.

I also think that nowadays, artists have very few opportunities to tell their stories in depth. FM radio and music magazines are no longer a place where in-depth interviews are featured. So for many listeners, particularly younger listeners, the stories you hear from your favorite artists will be revelatory.

Check out the first episode with David Guetta here:

Spotify Studios Launches Season 3 of Critically Acclaimed Dissect Podcast

Dissect is Now Officially a Spotify Original Podcast Series

Dissect, the podcast music enthusiasts, culture vultures, and sonic super nerds are virtually obsessed with, is now an official member of Spotify Studios’ Original Podcast portfolio. Dissect, launched in 2017 and created and hosted by Cole Cuchna, is a serialized music podcast that highlights one album per season, analyzing the meaning, social context and purpose of one song per episode. Dissect Season 3, which launched on Spotify today, will focus on acclaimed artist, songwriter, and producer Frank Ocean’s 2016 studio album, Blonde.

Dissect spotlights the artist’s genius and listeners learn to appreciate the music on a whole new level, even if the album was released years ago,” said Cole Cuchna, Audio Originals and Podcasts at Spotify. “Spotify has provided another outlet for fans to indulge in music education and learn about artists they are passionate about or for some, artists they have yet to discover.”

Cole Cuchna, Audio Originals and Podcasts at Spotify and host of Dissect

 

Listen to the trailer here.

In the previous two podcast seasons, listeners dove into the historical and sociological contexts behind Kendrick Lamar’s To Pimp a Butterfly and Kanye West’s My BeautifuL Dark Twisted Fantasy. Available exclusively on Spotify for the first week of release, Cuchna will explore various themes in Blonde,including the complexities of love, childhood, sexuality, authenticity, independence, nostalgia and coming of age.

Giving podcast fans an exclusive first-listen through Spotify is part of the platform’s ongoing commitment to being an audio-first platform.

“We are excited to have Dissect become part of Spotify as we continue to focus on the emerging premium audio landscape,” said Courtney Holt, Head of Studios and Video, Spotify. “A burgeoning cultural phenomenon, Dissect takes its listeners on a journey through the heart and soul of artist’s creative journey. Cole Cuchna is a rare talent and we look forward to seeing what he comes up with in Season 3 and beyond.”

The Season 3 podcast, which encompasses 17 episodes and over 10 hours of audio content, starts out by focusing on Frank’s early career, beginning with his upbringing, transition from songwriter to solo artist, and release of Channel Orange. The latter episodes dive into the unmatched, track-by-track lyrical and musical analysis of Blond. The podcast showcases the genius that is Frank Ocean by examining his beloved lyrical storytelling and exploring how he creates his musical environments. The season finale, will culminate with thoughts directly from Dissect listeners on their thoughts on the album.

The goal of Dissect is to illuminate the artistry and cultural impact of contemporary musical masterworks. Eternally relevant and inventive, Frank Ocean’s Blonde is a natural addition to the mix.

Fans can tune-in to Season 3 here.